
Score Media and Gaming Inc. Revenue 2011-2026 | SCR
Company revenue is the total amount of money received from the sale of goods or services over a certain period of time. It is one of the key indicators of a company's financial condition and success.
Traditionally defined as follows:Revenue = Price * Quantity of productsRevenue is one of the components of a company’s income. In international practice, revenue is understood as the inflow or other increase in a company's assets or the settlement of its obligations that occurs as a result of the company’s core or main activity.[1]
This is an important indicator for assessing the financial condition and efficiency of a company. It makes it possible to determine how successfully a company sells its products or services on the market. In addition, revenue can be used to calculate other financial indicators such as profit, profitability, and market share.
Various factors can influence this indicator, including demand for goods or services, market competition, economic conditions, and the company's marketing efforts. Therefore, its analysis and monitoring are important tasks for the successful development of a business.
Annual Revenue Score Media and Gaming Inc.
| 2020 | 2019 | 2018 | 2017 | 2016 | 2015 | 2014 | 2013 | 2012 | 2011 |
|---|---|---|---|---|---|---|---|---|---|
| 20.7 M | 31.1 M | 27.7 M | 26.3 M | 23.9 M | 12.4 M | 7.82 M | 5.27 M | 4.2 M | 4.1 M |
All numbers in USD currency
Indicator range from annual reports
| Maximum | Minimum | Average |
|---|---|---|
| 31.1 M | 4.1 M | 16.4 M |
References
- Adhikari, B. (2010). Impact of Revenue Planning In Nepal Investment Bank Limited (Doctoral dissertation, Faculty of Management).
Revenue of other stocks in the Gaming multimedia industry
| Issuer | Revenue | Price | % 24h | Market Cap | Country | |
|---|---|---|---|---|---|---|
|
Fujian Blue Hat Interactive Entertainment Technology Ltd.
BHAT
|
15.2 M | $ 0.7 | -11.28 % | $ 409 K | ||
|
Bilibili
BILI
|
19.4 B | $ 33.15 | -2.63 % | $ 11.1 B | ||
|
Activision Blizzard
ATVI
|
7.53 B | - | - | $ 73.8 B | ||
|
Electronic Arts
EA
|
7.46 B | $ 203.61 | -0.15 % | $ 53.3 B | ||
|
Glu Mobile Inc.
GLUU
|
541 M | - | - | $ 2.2 B | ||
|
NeoGames S.A.
NGMS
|
192 M | - | - | $ 679 M | ||
|
Gravity Co., Ltd.
GRVY
|
406 B | $ 71.39 | 2.65 % | $ 457 M | ||
|
Zynga Inc.
ZNGA
|
1.97 B | - | - | $ 9.3 B | ||
|
GigaMedia Limited
GIGM
|
5.49 M | $ 1.58 | 3.27 % | $ 17.5 M | ||
|
Integrated Media Technology Limited
IMTE
|
-444 K | $ 0.79 | -7.14 % | $ 4.99 M | ||
|
Sea Limited
SE
|
9.96 B | $ 113.14 | -2.89 % | $ 65.1 B | ||
|
Avid Technology
AVID
|
417 M | - | - | $ 1.2 B | ||
|
Motorsport Games
MSGM
|
6.91 M | $ 4.12 | -0.12 % | $ 10.6 M | ||
|
Playtika Holding Corp.
PLTK
|
2.55 B | $ 3.6 | -0.69 % | $ 1.34 B | ||
|
RealNetworks
RNWK
|
58.2 M | - | 1.74 % | $ 34.7 M | ||
|
SciPlay Corporation
SCPL
|
671 M | - | - | $ 548 M | ||
|
Take-Two Interactive Software
TTWO
|
5.63 B | $ 221.29 | 0.45 % | $ 38.7 B | ||
|
Super League Gaming
SLGG
|
16.2 M | - | -22.6 % | $ 3.38 M | ||
|
Skillz
SKLZ
|
92.9 M | $ 3.65 | -2.67 % | $ 65.1 M |