
Motorsport Games MSGM
$ 3.3
-6.25%
Quarterly report 2025-Q3
added 11-06-2025
Motorsport Games Total Assets 2011-2026 | MSGM
Total Assets — these are all the resources owned by the business that have economic value. They are used to operate the business, generate profit, and ensure the company’s stability.Main categories of assets
Current assets (used within one year):
- Cash and cash equivalents
- Accounts receivable (amounts owed by customers)
- Inventory of goods, raw materials, and supplies
- Short-term investments
- Fixed assets (buildings, machinery, equipment)
- Intangible assets (brands, patents, software)
- Long-term investments
- Goodwill (reputational value from mergers)
Assets represent an objective measure of a business's value, reflecting everything behind it: physical infrastructure, technology, customer base, and financial resources. A high share of liquid assets such as cash indicates a company’s financial flexibility and its ability to maintain stability in changing market conditions.
Asset analysis helps assess how effectively a company utilizes its resources to generate revenue and profit, reflecting its operational efficiency and ability to convert invested capital into financial results.
Annual Total Assets Motorsport Games
| 2023 | 2022 | 2021 | 2020 | 2019 | 2018 | 2017 | 2016 | 2015 | 2014 | 2013 | 2012 | 2011 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 9.76 M | 18.9 M | 50.7 M | 17.4 M | 12.8 M | 15.7 M | - | - | - | - | - | - | - |
All numbers in USD currency
Indicator range from annual reports
| Maximum | Minimum | Average |
|---|---|---|
| 50.7 M | 9.76 M | 20.9 M |
Quarterly Total Assets Motorsport Games
| 2025-Q3 | 2025-Q2 | 2025-Q1 | 2024-Q3 | 2024-Q2 | 2024-Q1 | 2023-Q3 | 2023-Q2 | 2023-Q1 | 2022-Q4 | 2022-Q3 | 2022-Q2 | 2022-Q1 | 2021-Q4 | 2021-Q3 | 2021-Q2 | 2021-Q1 | 2020-Q4 | 2020-Q3 | 2020-Q2 | 2020-Q1 | 2019-Q4 | 2019-Q3 | 2019-Q2 | 2019-Q1 | 2018-Q4 | 2018-Q3 | 2018-Q2 | 2018-Q1 | 2017-Q4 | 2017-Q3 | 2017-Q2 | 2017-Q1 | 2016-Q4 | 2016-Q3 | 2016-Q2 | 2016-Q1 | 2015-Q4 | 2015-Q3 | 2015-Q2 | 2015-Q1 | 2014-Q4 | 2014-Q3 | 2014-Q2 | 2014-Q1 | 2013-Q4 | 2013-Q3 | 2013-Q2 | 2013-Q1 | 2012-Q4 | 2012-Q3 | 2012-Q2 | 2012-Q1 | 2011-Q4 | 2011-Q3 | 2011-Q2 | 2011-Q1 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 10.1 M | 8.15 M | 6.06 M | 6.97 M | 7.21 M | 9.82 M | 11.4 M | 13.3 M | 22.1 M | 18.9 M | 20.8 M | 25 M | 33.6 M | 50.7 M | 55 M | 58.7 M | 66 M | 17.4 M | 17.4 M | 17.4 M | 17.4 M | 12.8 M | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
All numbers in USD currency
Indicator range from quarterly reporting
| Maximum | Minimum | Average |
|---|---|---|
| 66 M | 6.06 M | 23 M |
Total Assets of other stocks in the Gaming multimedia industry
| Issuer | Total Assets | Price | % 24h | Market Cap | Country | |
|---|---|---|---|---|---|---|
|
Activision Blizzard
ATVI
|
27.4 B | - | - | $ 73.8 B | ||
|
Fujian Blue Hat Interactive Entertainment Technology Ltd.
BHAT
|
75.2 M | $ 1.12 | -2.61 % | $ 655 K | ||
|
Bilibili
BILI
|
23.9 B | $ 31.33 | -1.42 % | $ 10.5 B | ||
|
Electronic Arts
EA
|
12.4 B | $ 204.43 | 0.09 % | $ 53.6 B | ||
|
GigaMedia Limited
GIGM
|
42.4 M | $ 1.46 | - | $ 16.1 M | ||
|
Glu Mobile Inc.
GLUU
|
654 M | - | - | $ 2.2 B | ||
|
NeoGames S.A.
NGMS
|
458 M | - | - | $ 679 M | ||
|
Score Media and Gaming Inc.
SCR
|
78.7 M | - | - | $ 1.99 B | ||
|
Zynga Inc.
ZNGA
|
6.21 B | - | - | $ 9.3 B | ||
|
Gravity Co., Ltd.
GRVY
|
686 B | $ 62.55 | 0.86 % | $ 457 M | ||
|
Integrated Media Technology Limited
IMTE
|
13 M | $ 0.61 | 2.01 % | $ 4.99 M | ||
|
Avid Technology
AVID
|
287 M | - | - | $ 1.2 B | ||
|
Sea Limited
SE
|
22.6 B | $ 128.36 | -2.4 % | $ 73.8 B | ||
|
Take-Two Interactive Software
TTWO
|
9.18 B | $ 247.6 | -0.53 % | $ 43.4 B | ||
|
Playtika Holding Corp.
PLTK
|
3.64 B | $ 3.67 | 1.38 % | $ 1.36 B | ||
|
RealNetworks
RNWK
|
69.3 M | - | 1.74 % | $ 34.7 M | ||
|
SciPlay Corporation
SCPL
|
766 M | - | - | $ 548 M | ||
|
Super League Gaming
SLGG
|
11.7 M | - | -22.6 % | $ 3.38 M | ||
|
Skillz
SKLZ
|
374 M | $ 4.38 | 0.92 % | $ 78.2 M |