
Sea Limited SE
$ 103.64
-3.24%
Annual report 2024
added 02-14-2026
Sea Limited Accounts Receivables 2011-2026 | SE
Accounts receivable — is the amount of money owed to a company by other organizations, individuals, or the government. It arises when a company has already delivered goods, performed work, or provided services, but has not yet received payment for them.Examples of accounts receivable
- Customers have not paid invoices for delivered products
- An advance has been paid to a supplier, but goods have not yet been received
- Employees have not reported on accountable amounts
- The government must refund tax overpayments
- Outstanding loans issued
- Asset quality
Accounts receivable are part of current assets. But they are not cash — they are promises. Investors assess how realistic these promises are to be collected. The higher the share of overdue or doubtful receivables, the greater the risk of asset impairment. - Impact on cash flow
Even if a company shows a profit, the money can be "tied up" in receivables. This means profit does not turn into actual cash, and the company may face liquidity shortages. - Assessment of management efficiency
The following accounts receivable turnover ratios are commonly used:
Receivables turnover = Revenue / Average accounts receivable
(the higher — the better)
Days Sales Outstanding (DSO) = 365 / Turnover
(the fewer days — the faster customers pay)
If the DSO is constantly increasing — this is a red flag — customers are delaying payments, and money gets stuck in settlements.
Annual Accounts Receivables Sea Limited
| 2024 | 2023 | 2022 | 2021 | 2020 | 2019 | 2018 | 2017 | 2016 | 2015 | 2014 | 2013 | 2012 | 2011 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| - | - | - | - | 363 M | 187 M | 97.8 M | 61.8 M | - | - | - | - | - | - |
All numbers in USD currency
Indicator range from annual reports
| Maximum | Minimum | Average |
|---|---|---|
| 363 M | 61.8 M | 177 M |
Quarterly Accounts Receivables Sea Limited
| 2022-Q4 | 2022-Q3 | 2022-Q2 | 2022-Q1 | 2021-Q4 | 2021-Q3 | 2021-Q2 | 2021-Q1 | 2020-Q4 | 2020-Q3 | 2020-Q2 | 2020-Q1 | 2019-Q4 | 2019-Q3 | 2019-Q2 | 2019-Q1 | 2018-Q4 | 2018-Q3 | 2018-Q2 | 2018-Q1 | 2017-Q4 | 2017-Q3 | 2017-Q2 | 2017-Q1 | 2016-Q4 | 2016-Q3 | 2016-Q2 | 2016-Q1 | 2015-Q4 | 2015-Q3 | 2015-Q2 | 2015-Q1 | 2014-Q4 | 2014-Q3 | 2014-Q2 | 2014-Q1 | 2013-Q4 | 2013-Q3 | 2013-Q2 | 2013-Q1 | 2012-Q4 | 2012-Q3 | 2012-Q2 | 2012-Q1 | 2011-Q4 | 2011-Q3 | 2011-Q2 | 2011-Q1 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| - | - | - | - | 388 M | - | 383 M | - | 363 M | 289 M | - | - | 187 M | - | - | - | 97.8 M | - | - | - | 61.8 M | - | - | - | 35.1 M | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
All numbers in USD currency
Indicator range from quarterly reporting
| Maximum | Minimum | Average |
|---|---|---|
| 388 M | 35.1 M | 226 M |
Accounts Receivables of other stocks in the Gaming multimedia industry
| Issuer | Accounts Receivables | Price | % 24h | Market Cap | Country | |
|---|---|---|---|---|---|---|
|
Activision Blizzard
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|
1.2 B | - | - | $ 73.8 B | ||
|
Fujian Blue Hat Interactive Entertainment Technology Ltd.
BHAT
|
15.2 M | $ 0.06 | -13.09 % | $ 35.1 K | ||
|
Bilibili
BILI
|
1.05 B | $ 29.14 | -1.82 % | $ 9.83 B | ||
|
GigaMedia Limited
GIGM
|
275 K | $ 1.56 | - | $ 17.2 M | ||
|
Electronic Arts
EA
|
679 M | $ 201.24 | 0.21 % | $ 52.7 B | ||
|
Avid Technology
AVID
|
76.8 M | - | - | $ 1.2 B | ||
|
Take-Two Interactive Software
TTWO
|
771 M | $ 205.11 | 0.45 % | $ 35.9 B | ||
|
Motorsport Games
MSGM
|
736 K | $ 3.66 | 1.65 % | $ 9.43 M | ||
|
Playtika Holding Corp.
PLTK
|
188 M | $ 3.07 | 0.16 % | $ 1.14 B | ||
|
RealNetworks
RNWK
|
9.56 M | - | 1.74 % | $ 34.7 M | ||
|
SciPlay Corporation
SCPL
|
51 M | - | - | $ 548 M | ||
|
Super League Gaming
SLGG
|
3.77 M | - | -22.6 % | $ 3.38 M | ||
|
Skillz
SKLZ
|
4.89 M | $ 3.36 | 1.36 % | $ 60 M |